This week was kind of a crunch week for us since we had to do a LOT to create the gameplay we actually wanted.
The first thing I changed was the Day and Night controller. It’s now more accurate and also controls the light intensity. This way it can be really really dark at night 🙂
Second thing is this guy:
I updated its software a bit and he is now capable of:
- being stunned on ax hit
- reacting to the player when he shoots
- scanning the player
- shooting the player
- surviving bullets up to 4 hits
- making annoying sound when he spots you
I also improved its lens and scope so he won’t lose track of the player if he is on higher ground (I reworked the way the drone sees the player, so it’s more accurate).
All these changes give us the gameplay we are aiming for. It’s going to be a mix of stealth and surviving to find your way throughout the forest.
That’s it for this week!