This week I have been working further on the hand model. So far it’s rigged and skinned. I only need to add one more bone to the thumb to give it just a tad more movability. Now I’m working on the under arm and upper arm. Then I will have to create a mirrored version for the second hand which will also have a digital watch. After that it will be time to unwrap and texture it with some small baked details using Zbrush and substance painter.
Here is a simple quick test animation. Note though, that it’s all still very much work in progress!!