This week i worked on a custom day and night cycle. Since one of our mechanics rest on the difference between day and night I made the cycle easy adjustable. You can set how long it stays day and how long it stays night (in seconds). Also how long it sunrise and sunset takes (important for us). Secondly we linked this cycle to our shader, which changes the environment in the switch between day and night.
What it looks like in the editor:
Linked to the shader: